檢查屬性
var mouse = {
"name": "betta",
"age": 3,
"varieties": "milaoshu"
}
mouse.hasOwnProperty("name"); // true
mouse.hasOwnProperty("sex"); //false
增加屬性
定義個對象 dog,然後賦予各種特性,再賦予 color特性,最後遍歷所有的屬性以及值
var dog={
name:"芒果",
type:"會之王",
eat:function(){
alert("吃");
}
}
Object.prototype.color="白色";
var name;
for(name in dog){
document.write(name+" "+dog[name]+"<br>")
}
效果如下
name 芒果
type 會之王
eat function (){ alert("吃"); }
color 白色
刪除屬性
var cat = {
"name": "tom",
"sex": "man",
"color": "yellow"
}
delete cat.name;
cat.sex = undefined;
cat.color = null;
alert("name屬性是否存在:" + cat.hasOwnProperty("name")); //false
alert("sex屬性是否存在:" + cat.hasOwnProperty("sex")); //true
alert("color屬性是否存在:" + cat.hasOwnProperty("color")); //true
訪問屬性
var cat = {
"name": "tom",
"sex": "man",
"color": "yellow"
}
var name1 = cat.name; //通過點操作符來訪問對象屬性
var name2 = cat["name"]; //通過中括號操作符來訪問對象屬性
還有創建對象的兩種方式
var obj = new Object();
obj.name = "MangGuo";
obj.age = 25;
var obj = {
name : "MangGuo", //name是屬性名,"MangGuo"是值
age : 25
}